On the Continent, no one is allowed to talk about their gods. No
one can display their signs or symbols. They certainly can't be worshipped. No
one is even allowed to know the history of the Divinities who once walked among
the people, performing miracles left and right, though scrubbing the memory of
such things from a city, a continent and a people is not quite as easy as
passing laws that make the dead gods verboten.
Particularly when the dead gods in question might not in fact be,
you know, actually dead.
This is the setup for Robert Jackson Bennett's newest book, City of Stairs.
Bulikov, center of Continental government, was once the most prosperous and
powerful city in the world. With a direct hotline to the miraculous, the
Continent ruled the world — oppressing all others whom the Divinities had
ignored. And this went on for a very long time, until one of those oppressed
nations figured out a way to do the impossible (or at least the highly
improbable): They discovered a weapon that could kill a god. And then they used
it.
City of Stairs begins a generation later — in a Bulikov that has
been reduced to abject poverty and dependence. When the Divinities were killed
(or fled), they took with them all their protections and miracles, leaving the
chosen people bereft and floundering in their absence and the small,
militaristic island nation of Saypur (the victors in the war) as the new
colonial power. There are rules and regulations that suppress all knowledge of
the long-gone Divinities, and there are those who chafe under such laws. Thus,
conflict — ripe and waiting.
But here's the thing — City of Stairs is one of those books that's
tough to get into. It opens, rather inexplicably, with the trial of a
shopkeeper charged with displaying an illegal symbol on his hat shop. It is a
scene most notable for the extraordinary boredom expressed by all the
characters involved as they wade through
legal minutiae. They yawn, they doodle, they think to themselves how they can't
wait for this all to be over as Bennett rolls out name after unrecognizable
name and explains the framework of the Saypuri legal system (at some length).
The boredom of the characters becomes the boredom of the readers and, three
times, I put the book down and went off to read something else.
Granted, I also came back, drawn by something about City of
Stairs, even in those interminable opening pages, which glittered fitfully
beneath the heavy front-load of a chapter-one info dump. It was the shine of a
wholly and fully realized world. The hard gleam of competence coming from a
writer who knows what he's doing, where he's going and just exactly how to get
there.
But still, a hat shop? A dozen pages of dull legal proceedings?
When the whole opening trial comes to a crashing halt with word that yet
another character with a funny name has been found beaten to death in his
office, there was an instant when I thought, "Well, lucky him. At least he
doesn't have to sit through any more of this."
A funny thing happens at that point, though. Bennett the writer
exits the premises and Bennett the storyteller enters. Suddenly, we are
somewhere different, out on the streets of Bulikov on a foggy night with a
train arriving from the east, bearing mysterious visitors. A tiny woman who is
probably a spy. Her enormous, one-eyed bodyguard. Suddenly there is tea to be
drunk and dull diplomats to be fired. Suddenly City of Stairs starts to read
more like Fritz Leiber or a great Rudyard Kipling story of the Raj, and less
like the minutes of a Decatur, Ill., city council meeting. Suddenly, the pages
are whipping by, 50 at a clip as mysteries are uncovered, miracles happen and
assassins begin scaling the walls.
It doesn't maintain this momentum completely, but Bennett is
plainly a writer in love with the world he has built — and with good cause.
It's a great world, original and unique, with a scent and a texture, a sense of
deep, bloody history, and a naturally blended magic living in the stones.
Wanting to explore its strange corners (and, particularly, wanting to explore
it with Shara the Spy and Sigrud the Bodyguard, who've got all the modernist
magnetism of a post-feminist Fafhrd and the Gray Mouser) was enough to keep me
reading through the laggy parts.
I was just thankful that none of the multiple, thread-tying
denouements following the primary, action-movie ending took place in a
courtroom. And that no one, by the end of the tale, was the least bit concerned
with what the hat maker was doing.
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